PlayerJoinedEvent¶
Triggered when a new player joins the game. This event cannot be canceled.
Example
local queue = spell:collect("PlayerJoinedEvent")
while true do
local evt = queue:next()
local name = evt.player.name
spell:execute(string.format("say Welcome, %s!", name))
local starterItem = Item:new("bread", { count = 3 })
evt.player:setItemInHand("MAIN_HAND", starterItem)
end
Fields¶
name: string — Read-Only¶
The name of this event.
player: Player — Read-Only¶
A reference to the player who has joined the game.