ChunkLoadEvent¶
Triggered whenever a chunk is loaded into memory. This event cannot be canceled.
When this event is fired, the chunk is already in the world.
Example
local queue = spell:collect("ChunkLoadEvent")
while true do
local evt = queue:next()
---@cast evt ChunkLoadEvent
print("Chunk " .. evt.chunkX .. ", " .. evt.chunkZ .. " loaded.")
end
Fields¶
name: string — Read-Only¶
The name of the event.
world: World — Read-Only¶
A reference to the world where the chunk is being loaded.
chunkX: number — Read-Only¶
The x-coordinate of the loaded chunk (in chunk space).
chunkZ: number — Read-Only¶
The z-coordinate of the loaded chunk (in chunk space).